Monday, October 20, 2014

ARISTEIA- MISSION MONDAY

After Saturday's batrep- we have had a few requests for our "aristeia" rules- so here they are! This is a brutally fun, easy, and exciting scenario to even play between other games- and a great learning experience with that model, teaching you to use a single model effectively and efficiently on their own.

ARISTEIA

ARMY CONSTRUCTION
This is the singular special and interesting point of Aristeia. Each player only has ONE MODEL*. No LT are required, and all costs and requirements are waived for this mission.  Each player picks their model according to some criteria;

1. They may not be a TAG
it isn't sporting. This rule includes Achillies.

2. They must have more than 1 wound
either from NWI, or another source, the game doesn't have the right stakes if either character can go down to an errant single wound- they must have a way to endure

3. They must deploy as a model in deployment
They may have AD, TO, or another ability that means they do not need to be placed- but in Aristeia, a model MUST be placed in deployment (this does not exclude Holoprojector though)

4. Players must agree on the contenders, with the player that selected the cheaper character having a veto
again, to keep things fun and sporting- a more elaborate betting and odds system may develop in the future


Good Contenders-
Ajax
Penetheslia
Spitfire Hospitalier
Sun Tzu
Tarik Mansuri
Musashi
Yojimbo

Turn Limit
no turn limit

Setupno special setup- normal 12 inch deployment zones

Scoring


TO THE DEATH!- Contenders fight it out until one is dead

If the player with the cheaper model wins, they get TWICE the glory!

Special

nothing- just a reminder that each player gets 2 orders, plus potentially impetuous. 



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