Monday, February 9, 2015

War Games- Mission Monday

In N3 the "first" player has a lot more hurdles to cross now, making the start of the game presumably less of a pitch one way or the other. In this mission, Players are allowed to "set up" for as many turns as they wish, and only when they are "ready" can they start a "countdown" for the end of the game. The first player has the first opportunity to make a run at the data, but with the penalties related to the first turn, is it worth it? With minimal playtesting, we think this is a pretty solid concept, but we would love to hear how playthroughs go!


War Games
Valuable data is being held in a high security area- breaching the area will begin a countdown sequence to destruction. Get in and retrieve the information!

SETUP
DATA is placed in the centre

INTERACTION
DATA may be recovered in base contact with a Whole order
DATA may be recovered in base contact with a short movement skill by any specialist
DATA may be recovered in ZoC by a hacker with a short skill and a successful WIP -6 roll

Any model holding the DATA is automatically in the "targeted" state

When a model is slain, the DATA drops anywhere in base contact, and must be recovered again

GAME LENGTH
The game is of unlimited length, until the "countdown" begins
As soon as a model activates outside their deployment zone, they become the "attacker" and the "countdown" begins.
After 4 Player turns (including the one the "countdown" began on), the game immediately ends.

VICTORY POINTS
At game end, if the attacker is holding the data, they gain 4 VP
If the data is not recovered the defender gets 2 VP
If the defender is holding the Data, they get 4VP
If a model with the DATA is in base contact with any HVT +2 VP







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